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詳解ありクラスメンバの一覧です。各クラスメンバ詳解へのリンクがあります。
- u -
- UnderlyingType : MGL::EnumBitFlags< EnumType, FlagType >
- uniqueID : MGL::Task::NodeListElement
- Unload() : MGL::Audio::Player
- Unmount() : MGL::File::Delegate, MGL::File::Mounter, MGL::File::ThrowingUtility, MGL::File::Utility, MGL::File::Win32Delegate
- Unregister() : MGL::Event::Handle, MGL::Event::Notifier, MGL::Event::RegisterList, MGL::Savedata::ChunkRegister, MGL::SingletonFinalizer
- unused : MGL::Render::D3D11::RectangleRenderer::Attribute
- up : MGL::UI::EventMoveTable
- Update() : MGL::Audio::Fade, MGL::Audio::SourceInstance, MGL::Input::TouchState, MGL::UI::EventContext, MGL::UI::Widget, MGL::Win32::Window
- UpdateKeyInput() : MGL::UI::DefaultEventDelegate
- UpdateState() : MGL::Input::DirectInputGamepadDelegate, MGL::Input::GamepadDelegate, MGL::Input::KeyboardDelegate, MGL::Input::MouseDelegate, MGL::Input::TouchDelegate, MGL::Input::Win32KeyboardDelegate, MGL::Input::Win32MouseDelegate, MGL::Input::XInputGamepadDelegate
- UpdateWithoutMove() : MGL::UI::DefaultEventDelegate
- UploadClipData() : MGL::Leaderboard::Server, MGL::Leaderboard::ServerDelegate
- uvDeltaMove : MGL::Input::MouseState, MGL::Input::TouchState
- uvPosition : MGL::Input::MouseState, MGL::Input::TouchState
- uvPrevPosition : MGL::Input::MouseState, MGL::Input::TouchState