マウス入力デリゲート基底クラス
[詳解]
#include <mgl_mouse_delegate.h>
◆ GetCursorMode()
virtual CursorMode MGL::Input::MouseDelegate::GetCursorMode |
( |
| ) |
const |
|
nodiscardpure virtualnoexcept |
◆ GetCursorVisibleMode()
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nodiscardpure virtualnoexcept |
◆ IsConnecting()
virtual bool MGL::Input::MouseDelegate::IsConnecting |
( |
| ) |
const |
|
nodiscardpure virtualnoexcept |
◆ PostUpdatePosition()
virtual void MGL::Input::MouseDelegate::PostUpdatePosition |
( |
const MouseState & | state | ) |
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|
pure virtualnoexcept |
◆ SetCursorMode()
virtual bool MGL::Input::MouseDelegate::SetCursorMode |
( |
CursorMode | cursorMode | ) |
|
|
pure virtualnoexcept |
◆ SetCursorVisibleMode()
virtual void MGL::Input::MouseDelegate::SetCursorVisibleMode |
( |
CursorVisibleMode | visibleMode | ) |
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|
pure virtualnoexcept |
◆ UpdateState()
virtual void MGL::Input::MouseDelegate::UpdateState |
( |
MouseState & | state | ) |
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|
pure virtualnoexcept |
このクラス詳解は次のファイルから抽出されました: