MGL(Win32)
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mgl_stl_string.h
[詳解]
1// SPDX-License-Identifier: Zlib
2/* ------------------------------------------------------------------------- */
9/* ------------------------------------------------------------------------- */
10
11#ifndef INCGUARD_MGL_STL_STRING_H_1651427988
12#define INCGUARD_MGL_STL_STRING_H_1651427988
13
14#include <string>
15
17
18namespace MGL::STL
19{
21template <class charT, class traits = std::char_traits<charT>>
22using basic_string = std::basic_string<charT, traits, Allocator<charT>>;
23
26
29
32
35
36} // namespace MGL::STL
37
38#endif // INCGUARD_MGL_STL_STRING_H_1651427988
39
40// vim: et ts=4 sw=4 sts=4
MGL STLのメモリ関連の代替
std::basic_string< charT, traits, Allocator< charT > > basic_string
std::basic_stringの代替
Definition mgl_stl_string.h:22
basic_string< wchar_t > wstring
std::wstringの代替
Definition mgl_stl_string.h:34
basic_string< char16_t > u16string
std::u16stringの代替
Definition mgl_stl_string.h:28
basic_string< char > string
std::stringの代替
Definition mgl_stl_string.h:25
basic_string< char32_t > u32string
std::u32stringの代替
Definition mgl_stl_string.h:31