MGL(Win32)
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MGL STL文字列クラスの代替 [詳解]
型定義 | |
template<class charT , class traits = std::char_traits<charT>> | |
using | MGL::STL::basic_string = std::basic_string<charT, traits, Allocator<charT>> |
std::basic_stringの代替 | |
using | MGL::STL::string = basic_string<char> |
std::stringの代替 | |
using | MGL::STL::u16string = basic_string<char16_t> |
std::u16stringの代替 | |
using | MGL::STL::u32string = basic_string<char32_t> |
std::u32stringの代替 | |
using | MGL::STL::wstring = basic_string<wchar_t> |
std::wstringの代替 | |
MGL STL文字列クラスの代替