MGL(Win32)
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MGL
Win32
Initializer
MGL::Win32::Initializer メンバ一覧
継承メンバを含む
MGL::Win32::Initializer
の全メンバ一覧です。
DidInitializeFileSystem
() noexcept override
MGL::Win32::Initializer
virtual
DidInitializeGamepadServer
(Input::GamepadServer &server) const noexcept
MGL::Win32::Initializer
virtual
EnableDirectInputGamepad
(bool isEnabled) noexcept
MGL::Win32::Initializer
inline
EnableXInputGamepad
(bool isEnabled) noexcept
MGL::Win32::Initializer
inline
GetAudioInitializeMode
() const noexcept
MGL::InitializerDelegate
inline
GetLanguage
() const noexcept
MGL::InitializerDelegate
inline
GetLogLevel
() const noexcept
MGL::InitializerDelegate
inline
Initializer
() noexcept
MGL::Win32::Initializer
MakeApplicationModule
() const noexcept override
MGL::Win32::Initializer
virtual
MakeAudioRenderer
() const noexcept override
MGL::Win32::Initializer
virtual
MakeChronoModule
() const noexcept
MGL::Win32::Initializer
virtual
MakeDebugModule
() const noexcept override
MGL::Win32::Initializer
virtual
MakeKeyboardDelegate
() const noexcept override
MGL::Win32::Initializer
virtual
MakeLocaleModule
() const noexcept override
MGL::Win32::Initializer
virtual
MakeMouseDelegate
() const noexcept override
MGL::Win32::Initializer
virtual
MakeRenderer2D
() const noexcept override
MGL::Win32::Initializer
virtual
MakeTextureGenerator
() const noexcept override
MGL::Win32::Initializer
virtual
MakeTextureLoader
(Render::TextureStorage &textureStorage) const noexcept override
MGL::Win32::Initializer
virtual
MakeTouchDelegate
() const noexcept
MGL::InitializerDelegate
virtual
MakeWindowModule
() const noexcept override
MGL::Win32::Initializer
virtual
SetAudioInitializeMode
(Audio::InitializeMode mode) noexcept
MGL::InitializerDelegate
inline
SetLanguage
(System::Language language) noexcept
MGL::InitializerDelegate
inline
SetLogLevel
(System::LogLevel logLevel) noexcept
MGL::InitializerDelegate
inline
~InitializerDelegate
() noexcept=default
MGL::InitializerDelegate
virtual
構築:
1.12.0