MGL(Win32)
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MGL 2Dベクトル [詳解]
クラス | |
struct | MGL::Vector2 |
2Dベクトル [詳解] | |
関数 | |
constexpr Vector2 | MGL::operator+ (const Vector2 &lhs, const Vector2 &rhs) noexcept |
Vector2の加算 | |
constexpr Vector2 | MGL::operator- (const Vector2 &lhs, const Vector2 &rhs) noexcept |
Vector2の減算 | |
constexpr Vector2 | MGL::operator* (const Vector2 &lhs, float rhs) noexcept |
Vector2の乗算 | |
constexpr Vector2 | MGL::operator/ (const Vector2 &lhs, float rhs) noexcept |
Vector2の除算 | |
MGL 2Dベクトル
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constexprnoexcept |
Vector2の乗算
[in] | lhs | 左辺 |
[in] | rhs | 右辺 |
Vector2の加算
[in] | lhs | 左辺 |
[in] | rhs | 右辺 |
Vector2の減算
[in] | lhs | 左辺 |
[in] | rhs | 右辺 |
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constexprnoexcept |
Vector2の除算
[in] | lhs | 左辺 |
[in] | rhs | 右辺 |