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MGL(Win32)
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継承メンバを含む MGL::UI::Widget の全メンバ一覧です。
| ActivateEventContext(EventListener *listener, EventDelegate *delegate) noexcept | MGL::UI::Widget | |
| ActivateEventContext(EventListener *listener) noexcept | MGL::UI::Widget | |
| AddChild(Widget *child) noexcept | MGL::UI::Widget | |
| GetAnchor() const noexcept | MGL::UI::Widget | inline |
| GetChildren() const noexcept | MGL::UI::Widget | inline |
| GetEventIdentifier() const noexcept | MGL::UI::Widget | inline |
| GetEventState() const noexcept | MGL::UI::Widget | inline |
| GetEventTouchID() const noexcept | MGL::UI::Widget | inline |
| GetLocalTransparency() const noexcept | MGL::UI::Widget | inline |
| GetLocalVisibleFlag() const noexcept | MGL::UI::Widget | inline |
| GetParent() const noexcept | MGL::UI::Widget | inline |
| GetParentSize() const noexcept | MGL::UI::Widget | |
| GetPivot() const noexcept | MGL::UI::Widget | inline |
| GetPosition() const noexcept | MGL::UI::Widget | |
| GetRectangle() const noexcept=0 | MGL::UI::Widget | pure virtual |
| GetSize() const noexcept | MGL::UI::Widget | inline |
| GetTransparency() const noexcept | MGL::UI::Widget | |
| GetTypeIdentifier() const noexcept | MGL::UI::Widget | inline |
| IsVisible() const noexcept | MGL::UI::Widget | |
| OnNotifiedEvent(EventType eventType, uint32_t argument) noexcept | MGL::UI::Widget | inlineprotectedvirtual |
| OnRender(const MGL::Vector2 &position) noexcept | MGL::UI::Widget | inlineprotectedvirtual |
| OnUpdate(const MGL::Vector2 &position) noexcept | MGL::UI::Widget | inlineprotectedvirtual |
| RemoveChild(Widget *child) noexcept | MGL::UI::Widget | |
| Render(const MGL::Vector2 &offset=MGL::Vector2(0.0f, 0.0f)) noexcept | MGL::UI::Widget | |
| SetAnchor(const MGL::Alignment &anchorAlignment) noexcept | MGL::UI::Widget | inline |
| SetEventIdentifier(EventID identifier) noexcept | MGL::UI::Widget | inline |
| SetPivot(const MGL::Alignment &pivotAlignment) noexcept | MGL::UI::Widget | inline |
| SetTransparency(float transparency) noexcept | MGL::UI::Widget | inline |
| SetVisible(bool isVisible) noexcept | MGL::UI::Widget | |
| Update(const MGL::Vector2 &offset=MGL::Vector2(0.0f, 0.0f), bool updateEvent=true) noexcept | MGL::UI::Widget | |
| Update(bool updateEvent) noexcept | MGL::UI::Widget | inline |
| Widget(uint32_t typeIdentifier) noexcept | MGL::UI::Widget | inline |
| ~Widget() noexcept=default (定義場所: MGL::UI::Widget) | MGL::UI::Widget | virtual |