MGL(Win32)
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継承メンバを含む MGL::UI::Widget の全メンバ一覧です。
ActivateEventContext(EventListener *listener, EventDelegate *delegate) noexcept | MGL::UI::Widget | |
ActivateEventContext(EventListener *listener) noexcept | MGL::UI::Widget | |
AddChild(Widget *child) noexcept | MGL::UI::Widget | |
GetAnchor() const noexcept | MGL::UI::Widget | inline |
GetChildren() const noexcept | MGL::UI::Widget | inline |
GetEventIdentifier() const noexcept | MGL::UI::Widget | inline |
GetEventState() const noexcept | MGL::UI::Widget | inline |
GetEventTouchID() const noexcept | MGL::UI::Widget | inline |
GetLocalTransparency() const noexcept | MGL::UI::Widget | inline |
GetLocalVisibleFlag() const noexcept | MGL::UI::Widget | inline |
GetParent() const noexcept | MGL::UI::Widget | inline |
GetParentSize() const noexcept | MGL::UI::Widget | |
GetPivot() const noexcept | MGL::UI::Widget | inline |
GetPosition() const noexcept | MGL::UI::Widget | |
GetRectangle() const noexcept=0 | MGL::UI::Widget | pure virtual |
GetSize() const noexcept | MGL::UI::Widget | inline |
GetTransparency() const noexcept | MGL::UI::Widget | |
GetTypeIdentifier() const noexcept | MGL::UI::Widget | inline |
IsVisible() const noexcept | MGL::UI::Widget | |
OnNotifiedEvent(EventType eventType, uint32_t argument) noexcept | MGL::UI::Widget | inlineprotectedvirtual |
OnRender(const MGL::Vector2 &position) noexcept | MGL::UI::Widget | inlineprotectedvirtual |
OnUpdate(const MGL::Vector2 &position) noexcept | MGL::UI::Widget | inlineprotectedvirtual |
RemoveChild(Widget *child) noexcept | MGL::UI::Widget | |
Render(const MGL::Vector2 &offset=MGL::Vector2(0.0f, 0.0f)) noexcept | MGL::UI::Widget | |
SetAnchor(const MGL::Alignment &anchorAlignment) noexcept | MGL::UI::Widget | inline |
SetEventIdentifier(EventID identifier) noexcept | MGL::UI::Widget | inline |
SetPivot(const MGL::Alignment &pivotAlignment) noexcept | MGL::UI::Widget | inline |
SetTransparency(float transparency) noexcept | MGL::UI::Widget | inline |
SetVisible(bool isVisible) noexcept | MGL::UI::Widget | |
Update(const MGL::Vector2 &offset=MGL::Vector2(0.0f, 0.0f), bool updateEvent=true) noexcept | MGL::UI::Widget | |
Update(bool updateEvent) noexcept | MGL::UI::Widget | inline |
Widget(uint32_t typeIdentifier) noexcept | MGL::UI::Widget | inline |
~Widget() noexcept=default (定義場所: MGL::UI::Widget) | MGL::UI::Widget | virtual |