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MGL(Win32)
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継承メンバを含む MGL::System::Application の全メンバ一覧です。
| Application() noexcept | MGL::System::Application | inline |
| Caffeinate(bool isEnabled) noexcept | MGL::System::Application | inline |
| GetArguments() const noexcept | MGL::System::Application | inline |
| GetClipboardText(STL::string &text) noexcept | MGL::System::Application | inline |
| GetFrameElapsedTime() const noexcept | MGL::System::Application | inline |
| GetFramesPerSecond() const noexcept | MGL::System::Application | inline |
| IsAvailableClipboard() const noexcept | MGL::System::Application | inline |
| IsAvailableQuit() const noexcept | MGL::System::Application | inline |
| IsCaffeinated() const noexcept | MGL::System::Application | inline |
| Quit() noexcept | MGL::System::Application | inline |
| SetClipboardText(const char *text) noexcept | MGL::System::Application | inline |