継承メンバを含む MGL::StaticSingleton< T, Args > の全メンバ一覧です。
CreateInstance(Args... args) noexcept | MGL::StaticSingleton< T, Args > | inlinestatic |
DestroyInstance() noexcept | MGL::StaticSingleton< T, Args > | inlinestatic |
GetInstance() noexcept | MGL::StaticSingleton< T, Args > | inlinestatic |
HasInstance() noexcept | MGL::StaticSingleton< T, Args > | inlinestatic |
operator=(const StaticSingleton &) noexcept=delete (定義場所: MGL::StaticSingleton< T, Args >) | MGL::StaticSingleton< T, Args > | |
operator=(StaticSingleton &&) noexcept=delete (定義場所: MGL::StaticSingleton< T, Args >) | MGL::StaticSingleton< T, Args > | |
StaticSingleton(const StaticSingleton &) noexcept=delete (定義場所: MGL::StaticSingleton< T, Args >) | MGL::StaticSingleton< T, Args > | |
StaticSingleton(StaticSingleton &&) noexcept=delete (定義場所: MGL::StaticSingleton< T, Args >) | MGL::StaticSingleton< T, Args > | |
StaticSingleton() noexcept=default (定義場所: MGL::StaticSingleton< T, Args >) | MGL::StaticSingleton< T, Args > | protected |
~StaticSingleton() noexcept=default (定義場所: MGL::StaticSingleton< T, Args >) | MGL::StaticSingleton< T, Args > | virtual |