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    MGL(Win32)
    
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継承メンバを含む MGL::Render::Texture の全メンバ一覧です。
| Create(TextureKey key, const void *pixelData, PixelFormat pixelFormat, uint32_t width, uint32_t height) noexcept | MGL::Render::Texture | |
| Create(const void *pixelData, PixelFormat pixelFormat, uint32_t width, uint32_t height) noexcept | MGL::Render::Texture | |
| CreateRenderTarget(TextureKey key, uint32_t width, uint32_t height) noexcept | MGL::Render::Texture | |
| CreateRenderTarget(uint32_t width, uint32_t height) noexcept | MGL::Render::Texture | |
| Destroy() noexcept | MGL::Render::Texture | inline | 
| Destroy(TextureKey key) noexcept | MGL::Render::Texture | inlinestatic | 
| GetResource() const noexcept | MGL::Render::Texture | |
| GetSize() const noexcept | MGL::Render::Texture | |
| IsLoading() const noexcept | MGL::Render::Texture | |
| IsValid() const noexcept | MGL::Render::Texture | |
| Load(TextureKey key) noexcept | MGL::Render::Texture | |
| Load(TextureKey key, const File::PathView &imagePath, TextureLoaderKey loaderKey=TextureStorage::kDefaultLoaderKey) noexcept | MGL::Render::Texture | |
| Load(TextureKey key, const void *imageData, size_t dataSize, TextureLoaderKey loaderKey=TextureStorage::kDefaultLoaderKey) noexcept | MGL::Render::Texture | |
| Load(const File::PathView &imagePath, TextureLoaderKey loaderKey=TextureStorage::kDefaultLoaderKey) noexcept | MGL::Render::Texture | |
| Load(const void *imageData, size_t dataSize, TextureLoaderKey loaderKey=TextureStorage::kDefaultLoaderKey) noexcept | MGL::Render::Texture | |
| LoadAsync(TextureKey key, const File::PathView &imagePath, TextureLoaderKey loaderKey=TextureStorage::kDefaultLoaderKey) noexcept | MGL::Render::Texture | |
| LoadAsync(TextureKey key, const void *imageData, size_t dataSize, TextureLoaderKey loaderKey=TextureStorage::kDefaultLoaderKey) noexcept | MGL::Render::Texture | |
| LoadAsync(const File::PathView &imagePath, TextureLoaderKey loaderKey=TextureStorage::kDefaultLoaderKey) noexcept | MGL::Render::Texture | |
| LoadAsync(const void *imageData, size_t dataSize, TextureLoaderKey loaderKey=TextureStorage::kDefaultLoaderKey) noexcept | MGL::Render::Texture | |
| operator bool() const noexcept | MGL::Render::Texture | inlineexplicit | 
| operator!() const noexcept | MGL::Render::Texture | inline | 
| RegisterLoader(TextureLoaderKey loaderKey, Args... args) noexcept | MGL::Render::Texture | inlinestatic | 
| SetDefaultLoader(TextureLoaderKey loaderKey) noexcept | MGL::Render::Texture | inlinestatic | 
| Texture() noexcept | MGL::Render::Texture | inline | 
| Texture(SharedTextureResource resource) noexcept | MGL::Render::Texture | |
| Texture(TextureKey key) noexcept | MGL::Render::Texture | |
| Texture(TextureKey key, const File::PathView &imagePath, bool isAsync, TextureLoaderKey loaderKey=TextureStorage::kDefaultLoaderKey) noexcept | MGL::Render::Texture | |
| Texture(TextureKey key, const void *imageData, size_t dataSize, bool isAsync, TextureLoaderKey loaderKey=TextureStorage::kDefaultLoaderKey) noexcept | MGL::Render::Texture | |
| Texture(const File::PathView &imagePath, bool isAsync, TextureLoaderKey loaderKey=TextureStorage::kDefaultLoaderKey) noexcept | MGL::Render::Texture | |
| Texture(const void *imageData, size_t dataSize, bool isAsync, TextureLoaderKey loaderKey=TextureStorage::kDefaultLoaderKey) noexcept | MGL::Render::Texture |