MGL(Win32)
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MGL::Render::Renderer2D メンバ一覧

継承メンバを含む MGL::Render::Renderer2D の全メンバ一覧です。

Clear(const Color &color) noexceptMGL::Render::Renderer2Dinline
DrawLine(const Vector2 &start, const Vector2 &end, const Color &color) noexceptMGL::Render::Renderer2Dinline
DrawRectangle(const Rectangle &rectangle, const Color &color, const DrawOption2D &option) noexceptMGL::Render::Renderer2Dinline
DrawRectangle(const Rectangle &rectangle, const Color &color) noexceptMGL::Render::Renderer2Dinline
DrawSprite(const Vector2 &position, const Texture &texture, const Rectangle &sourceRectangle, const DrawOption2D &option) noexceptMGL::Render::Renderer2Dinline
DrawSprite(const Vector2 &position, const Texture &texture, const Rectangle &sourceRectangle) noexceptMGL::Render::Renderer2Dinline
DrawSprite(const Vector2 &position, const TextureWithBounds &textureWithBound, const DrawOption2D &option) noexceptMGL::Render::Renderer2Dinline
DrawSprite(const Vector2 &position, const TextureWithBounds &textureWithBound) noexceptMGL::Render::Renderer2Dinline
GetDrawOption() noexceptMGL::Render::Renderer2Dinline
GetMainRenderTarget() const noexceptMGL::Render::Renderer2Dinline
GetRenderer() const noexceptMGL::Render::Renderer2Dinline
GetRendererType() const noexceptMGL::Render::Renderer2Dinline
GetRenderTarget() const noexceptMGL::Render::Renderer2Dinline
Renderer2D() noexceptMGL::Render::Renderer2Dinline
ResetRenderTarget() noexceptMGL::Render::Renderer2Dinline
SetRenderTarget(const Texture &renderTarget) noexceptMGL::Render::Renderer2Dinline
SetScissor(bool isEnabled, const Rectangle &rectangle=Rectangle()) noexceptMGL::Render::Renderer2Dinline