MGL(Win32)
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継承メンバを含む MGL::Render::Font の全メンバ一覧です。
AddStorage(FontKey key, const SharedFontResource &resource) noexcept | MGL::Render::Font | static |
ClearLimits() noexcept | MGL::Render::Font | inline |
Create(FontKey key, Args... args) noexcept | MGL::Render::Font | inlinestatic |
Font(FontKey key) noexcept | MGL::Render::Font | inline |
Font() noexcept | MGL::Render::Font | inline |
Format(const Text::IndexedCharacter *text, const Text::FormatArgs &args) const noexcept | MGL::Render::Font | inline |
Format(const Text::IndexedCharacter *text, const Args &...args) noexcept | MGL::Render::Font | inline |
GetFontKey() const noexcept | MGL::Render::Font | inline |
GetGlyph(char32_t character, FontFaceType faceType=FontFaceType::Default) const noexcept | MGL::Render::Font | inline |
GetGlyph(Text::IndexedCharacter character, FontFaceType faceType=FontFaceType::Default) const noexcept | MGL::Render::Font | inline |
GetHorizontalAlignment() const noexcept | MGL::Render::Font | inline |
GetLimits() const noexcept | MGL::Render::Font | inline |
GetMargin() const noexcept | MGL::Render::Font | inline |
GetMaskColor() const noexcept | MGL::Render::Font | inline |
GetOriginType() const noexcept | MGL::Render::Font | inline |
GetPosition() const noexcept | MGL::Render::Font | inline |
GetSamplerType() const noexcept | MGL::Render::Font | inline |
GetScale() const noexcept | MGL::Render::Font | inline |
GetTransparency() const noexcept | MGL::Render::Font | inline |
HasFontFace(FontFaceType faceType) const noexcept | MGL::Render::Font | inline |
IsEnabled(FontFeature feature) const noexcept | MGL::Render::Font | inline |
IsValid() const noexcept | MGL::Render::Font | inline |
Load(FontKey key) noexcept | MGL::Render::Font | |
operator bool() const noexcept | MGL::Render::Font | inlineexplicit |
operator!() const noexcept | MGL::Render::Font | inline |
Print(const char *text, const Text::FormatArgs &args=Text::FormatArgs()) noexcept | MGL::Render::Font | |
Print(const Text::IndexedCharacter *indexedString, const Text::FormatArgs &args=Text::FormatArgs()) noexcept | MGL::Render::Font | |
Print(const char *text, const Args &...args) noexcept | MGL::Render::Font | inline |
Print(const Text::IndexedCharacter *indexedString, const Args &...args) noexcept | MGL::Render::Font | inline |
Remove(FontKey key) noexcept | MGL::Render::Font | inlinestatic |
SetHorizontalAlignment(Alignment::Horizontal alignment) noexcept | MGL::Render::Font | inline |
SetLimits(int32_t limitCount, bool isOnce) noexcept | MGL::Render::Font | inline |
SetMargin(const Vector2 &margin) noexcept | MGL::Render::Font | inline |
SetMaskColor(const Color &color) noexcept | MGL::Render::Font | inline |
SetPosition(const Vector2 &position) noexcept | MGL::Render::Font | inline |
SetPosition(float x, float y) noexcept | MGL::Render::Font | inline |
SetSamplerType(SamplerType samplerType) noexcept | MGL::Render::Font | inline |
SetScale(const Vector2 &scale) noexcept | MGL::Render::Font | inline |
SetScale(float scaleX, float scaleY) noexcept | MGL::Render::Font | inline |
SetScale(float scale) noexcept | MGL::Render::Font | inline |
SetTransparency(float transparency) noexcept | MGL::Render::Font | inline |
ToIndexedCharacter(char32_t character, FontFaceType faceType=FontFaceType::Default) const noexcept | MGL::Render::Font | inline |
ToIndexedString(const char *text, bool enableFormat, bool enableTag) const noexcept | MGL::Render::Font | inline |