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MGL(Win32)
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継承メンバを含む MGL::Render::Font の全メンバ一覧です。
| AddStorage(FontKey key, const SharedFontResource &resource) noexcept | MGL::Render::Font | static |
| ClearLimits() noexcept | MGL::Render::Font | inline |
| Create(FontKey key, Args... args) noexcept | MGL::Render::Font | inlinestatic |
| Font(FontKey key) noexcept | MGL::Render::Font | inline |
| Font() noexcept | MGL::Render::Font | inline |
| Format(const Text::IndexedCharacter *text, const Text::FormatArgs &args) const noexcept | MGL::Render::Font | inline |
| Format(const Text::IndexedCharacter *text, const Args &...args) noexcept | MGL::Render::Font | inline |
| GetFontKey() const noexcept | MGL::Render::Font | inline |
| GetGlyph(char32_t character, FontFaceType faceType=FontFaceType::Default) const noexcept | MGL::Render::Font | inline |
| GetGlyph(Text::IndexedCharacter character, FontFaceType faceType=FontFaceType::Default) const noexcept | MGL::Render::Font | inline |
| GetHorizontalAlignment() const noexcept | MGL::Render::Font | inline |
| GetLimits() const noexcept | MGL::Render::Font | inline |
| GetMargin() const noexcept | MGL::Render::Font | inline |
| GetMaskColor() const noexcept | MGL::Render::Font | inline |
| GetOriginType() const noexcept | MGL::Render::Font | inline |
| GetPosition() const noexcept | MGL::Render::Font | inline |
| GetSamplerType() const noexcept | MGL::Render::Font | inline |
| GetScale() const noexcept | MGL::Render::Font | inline |
| GetTransparency() const noexcept | MGL::Render::Font | inline |
| HasFontFace(FontFaceType faceType) const noexcept | MGL::Render::Font | inline |
| IsEnabled(FontFeature feature) const noexcept | MGL::Render::Font | inline |
| IsValid() const noexcept | MGL::Render::Font | inline |
| Load(FontKey key) noexcept | MGL::Render::Font | |
| operator bool() const noexcept | MGL::Render::Font | inlineexplicit |
| operator!() const noexcept | MGL::Render::Font | inline |
| Print(const char *text, const Text::FormatArgs &args=Text::FormatArgs()) noexcept | MGL::Render::Font | |
| Print(const Text::IndexedCharacter *indexedString, const Text::FormatArgs &args=Text::FormatArgs()) noexcept | MGL::Render::Font | |
| Print(const char *text, const Args &...args) noexcept | MGL::Render::Font | inline |
| Print(const Text::IndexedCharacter *indexedString, const Args &...args) noexcept | MGL::Render::Font | inline |
| Remove(FontKey key) noexcept | MGL::Render::Font | inlinestatic |
| SetHorizontalAlignment(Alignment::Horizontal alignment) noexcept | MGL::Render::Font | inline |
| SetLimits(int32_t limitCount, bool isOnce) noexcept | MGL::Render::Font | inline |
| SetMargin(const Vector2 &margin) noexcept | MGL::Render::Font | inline |
| SetMaskColor(const Color &color) noexcept | MGL::Render::Font | inline |
| SetPosition(const Vector2 &position) noexcept | MGL::Render::Font | inline |
| SetPosition(float x, float y) noexcept | MGL::Render::Font | inline |
| SetSamplerType(SamplerType samplerType) noexcept | MGL::Render::Font | inline |
| SetScale(const Vector2 &scale) noexcept | MGL::Render::Font | inline |
| SetScale(float scaleX, float scaleY) noexcept | MGL::Render::Font | inline |
| SetScale(float scale) noexcept | MGL::Render::Font | inline |
| SetTransparency(float transparency) noexcept | MGL::Render::Font | inline |
| ToIndexedCharacter(char32_t character, FontFaceType faceType=FontFaceType::Default) const noexcept | MGL::Render::Font | inline |
| ToIndexedString(const char *text, bool enableFormat, bool enableTag) const noexcept | MGL::Render::Font | inline |