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MGL(Win32)
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継承メンバを含む MGL::Input::Touch の全メンバ一覧です。
| GetDeltaMove() const noexcept | MGL::Input::Touch | inline |
| GetPosition() const noexcept | MGL::Input::Touch | inline |
| GetPrevPosition() const noexcept | MGL::Input::Touch | inline |
| GetTouchFrameCount() const noexcept | MGL::Input::Touch | inline |
| GetTouchID() const noexcept | MGL::Input::Touch | inline |
| GetUVDeltaMove() const noexcept | MGL::Input::Touch | inline |
| GetUVPosition() const noexcept | MGL::Input::Touch | inline |
| GetUVPrevPosition() const noexcept | MGL::Input::Touch | inline |
| IsAvailable() noexcept | MGL::Input::Touch | inlinestatic |
| IsEnabled() const noexcept | MGL::Input::Touch | inline |
| IsTouchedFirst() const noexcept | MGL::Input::Touch | inline |
| operator bool() const noexcept | MGL::Input::Touch | inlineexplicit |
| operator!() const noexcept | MGL::Input::Touch | inline |
| Touch(size_t index=0) noexcept | MGL::Input::Touch | inline |
| Touch(TouchID touchID) noexcept | MGL::Input::Touch | inline |
| Touch(const Rectangle &rectangle) noexcept | MGL::Input::Touch | inline |