MGL(Win32)
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継承メンバを含む MGL::Input::Touch の全メンバ一覧です。
GetDeltaMove() const noexcept | MGL::Input::Touch | inline |
GetPosition() const noexcept | MGL::Input::Touch | inline |
GetPrevPosition() const noexcept | MGL::Input::Touch | inline |
GetTouchFrameCount() const noexcept | MGL::Input::Touch | inline |
GetTouchID() const noexcept | MGL::Input::Touch | inline |
GetUVDeltaMove() const noexcept | MGL::Input::Touch | inline |
GetUVPosition() const noexcept | MGL::Input::Touch | inline |
GetUVPrevPosition() const noexcept | MGL::Input::Touch | inline |
IsAvailable() noexcept | MGL::Input::Touch | inlinestatic |
IsEnabled() const noexcept | MGL::Input::Touch | inline |
IsTouchedFirst() const noexcept | MGL::Input::Touch | inline |
operator bool() const noexcept | MGL::Input::Touch | inlineexplicit |
operator!() const noexcept | MGL::Input::Touch | inline |
Touch(size_t index=0) noexcept | MGL::Input::Touch | inline |
Touch(TouchID touchID) noexcept | MGL::Input::Touch | inline |
Touch(const Rectangle &rectangle) noexcept | MGL::Input::Touch | inline |