MGL(Win32)
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MGL::Audio::Voice メンバ一覧

継承メンバを含む MGL::Audio::Voice の全メンバ一覧です。

GetKey() const noexceptMGL::Audio::Voiceinline
GetLoopFrame(uint32_t trackIndex) const noexcept=0MGL::Audio::Voicepure virtual
GetSample(float &outDataL, float &outDataR, uint32_t trackIndex, size_t sampleFrame) const noexceptMGL::Audio::Voiceinlinevirtual
GetSample(float &outDataL, float &outDataR) noexceptMGL::Audio::Voiceinlinevirtual
GetStatus() const noexceptMGL::Audio::Voiceinline
GetTotalFrame(uint32_t trackIndex) const noexcept=0MGL::Audio::Voicepure virtual
GetTrackCount() const noexcept=0MGL::Audio::Voicepure virtual
GetType() const noexceptMGL::Audio::Voiceinline
GetVolume() const noexceptMGL::Audio::Voiceinline
IsLoop(uint32_t trackIndex) const noexcept=0MGL::Audio::Voicepure virtual
Load() noexcept=0MGL::Audio::Voicepure virtual
RemoveRequests() noexceptMGL::Audio::Voiceinline
SetStatus(Status status) noexceptMGL::Audio::Voiceinlineprotected
SetVolume(float volume) noexceptMGL::Audio::Voiceinline
Start(uint32_t trackIndex, LoopType loopType) noexceptMGL::Audio::Voiceinlinevirtual
Status 列挙名MGL::Audio::Voice
Stop() noexceptMGL::Audio::Voiceinlinevirtual
Type 列挙名MGL::Audio::Voice
Voice(VoiceKey key, Type type) noexceptMGL::Audio::Voiceinline
~Voice() noexcept=default (定義場所: MGL::Audio::Voice)MGL::Audio::Voicevirtual