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MGL(Win32)
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継承メンバを含む MGL::Audio::Voice の全メンバ一覧です。
| GetKey() const noexcept | MGL::Audio::Voice | inline |
| GetLoopFrame(uint32_t trackIndex) const noexcept=0 | MGL::Audio::Voice | pure virtual |
| GetSample(float &outDataL, float &outDataR, uint32_t trackIndex, size_t sampleFrame) const noexcept | MGL::Audio::Voice | inlinevirtual |
| GetSample(float &outDataL, float &outDataR) noexcept | MGL::Audio::Voice | inlinevirtual |
| GetStatus() const noexcept | MGL::Audio::Voice | inline |
| GetTotalFrame(uint32_t trackIndex) const noexcept=0 | MGL::Audio::Voice | pure virtual |
| GetTrackCount() const noexcept=0 | MGL::Audio::Voice | pure virtual |
| GetType() const noexcept | MGL::Audio::Voice | inline |
| GetVolume() const noexcept | MGL::Audio::Voice | inline |
| IsLoop(uint32_t trackIndex) const noexcept=0 | MGL::Audio::Voice | pure virtual |
| Load() noexcept=0 | MGL::Audio::Voice | pure virtual |
| RemoveRequests() noexcept | MGL::Audio::Voice | inline |
| SetStatus(Status status) noexcept | MGL::Audio::Voice | inlineprotected |
| SetVolume(float volume) noexcept | MGL::Audio::Voice | inline |
| Start(uint32_t trackIndex, LoopType loopType) noexcept | MGL::Audio::Voice | inlinevirtual |
| Status 列挙名 | MGL::Audio::Voice | |
| Stop() noexcept | MGL::Audio::Voice | inlinevirtual |
| Type 列挙名 | MGL::Audio::Voice | |
| Voice(VoiceKey key, Type type) noexcept | MGL::Audio::Voice | inline |
| ~Voice() noexcept=default (定義場所: MGL::Audio::Voice) | MGL::Audio::Voice | virtual |