MGL(Win32)
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継承メンバを含む MGL::Audio::Voice の全メンバ一覧です。
GetKey() const noexcept | MGL::Audio::Voice | inline |
GetLoopFrame(uint32_t trackIndex) const noexcept=0 | MGL::Audio::Voice | pure virtual |
GetSample(float &outDataL, float &outDataR, uint32_t trackIndex, size_t sampleFrame) const noexcept | MGL::Audio::Voice | inlinevirtual |
GetSample(float &outDataL, float &outDataR) noexcept | MGL::Audio::Voice | inlinevirtual |
GetStatus() const noexcept | MGL::Audio::Voice | inline |
GetTotalFrame(uint32_t trackIndex) const noexcept=0 | MGL::Audio::Voice | pure virtual |
GetTrackCount() const noexcept=0 | MGL::Audio::Voice | pure virtual |
GetType() const noexcept | MGL::Audio::Voice | inline |
GetVolume() const noexcept | MGL::Audio::Voice | inline |
IsLoop(uint32_t trackIndex) const noexcept=0 | MGL::Audio::Voice | pure virtual |
Load() noexcept=0 | MGL::Audio::Voice | pure virtual |
RemoveRequests() noexcept | MGL::Audio::Voice | inline |
SetStatus(Status status) noexcept | MGL::Audio::Voice | inlineprotected |
SetVolume(float volume) noexcept | MGL::Audio::Voice | inline |
Start(uint32_t trackIndex, LoopType loopType) noexcept | MGL::Audio::Voice | inlinevirtual |
Status 列挙名 | MGL::Audio::Voice | |
Stop() noexcept | MGL::Audio::Voice | inlinevirtual |
Type 列挙名 | MGL::Audio::Voice | |
Voice(VoiceKey key, Type type) noexcept | MGL::Audio::Voice | inline |
~Voice() noexcept=default (定義場所: MGL::Audio::Voice) | MGL::Audio::Voice | virtual |