MGL(Win32)
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継承メンバを含む MGL::Audio::StreamQueue の全メンバ一覧です。
AddBuffer(QueueBuffer *queueBuffer) noexcept | MGL::Audio::StreamQueue | |
GetBufferSize() const noexcept | MGL::Audio::StreamQueue | inline |
GetFreeBuffer() noexcept | MGL::Audio::StreamQueue | |
GetSample(float &frameDataL, float &frameDataR) noexcept | MGL::Audio::StreamQueue | |
Reset() noexcept | MGL::Audio::StreamQueue | |
StreamQueue(size_t bufferSize, uint32_t bufferCount) noexcept | MGL::Audio::StreamQueue | |
Wait() noexcept | MGL::Audio::StreamQueue |