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    MGL(Win32)
    
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継承メンバを含む MGL::Audio::StreamQueue の全メンバ一覧です。
| AddBuffer(QueueBuffer *queueBuffer) noexcept | MGL::Audio::StreamQueue | |
| GetBufferSize() const noexcept | MGL::Audio::StreamQueue | inline | 
| GetFreeBuffer() noexcept | MGL::Audio::StreamQueue | |
| GetSample(float &frameDataL, float &frameDataR) noexcept | MGL::Audio::StreamQueue | |
| Reset() noexcept | MGL::Audio::StreamQueue | |
| StreamQueue(size_t bufferSize, uint32_t bufferCount) noexcept | MGL::Audio::StreamQueue | |
| Wait() noexcept | MGL::Audio::StreamQueue |