MGL(Win32)
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継承メンバを含む MGL::Audio::SourceInstance の全メンバ一覧です。
GetVolume() const noexcept | MGL::Audio::SourceInstance | inline |
IsFading() const noexcept | MGL::Audio::SourceInstance | inline |
IsPaused() const noexcept | MGL::Audio::SourceInstance | inline |
IsPlaying() const noexcept | MGL::Audio::SourceInstance | inline |
Pause(bool isEnabled) noexcept | MGL::Audio::SourceInstance | inline |
Play(uint32_t trackIndex, LoopType loopType, float volume) noexcept | MGL::Audio::SourceInstance | |
Remove() noexcept | MGL::Audio::SourceInstance | inline |
SetAutoRemove(bool isEnabled) noexcept | MGL::Audio::SourceInstance | inline |
SetVolume(float volume) noexcept | MGL::Audio::SourceInstance | inline |
SetVolume(float volume, float fadeTimeSec, float samplesPerSec, bool isAutoStop) noexcept | MGL::Audio::SourceInstance | inline |
SourceInstance(SharedVoice &voice, bool isAutoRemove) noexcept | MGL::Audio::SourceInstance | |
Update(float &outDataL, float &outDataR) noexcept | MGL::Audio::SourceInstance | |
~SourceInstance() noexcept | MGL::Audio::SourceInstance | inline |