MGL(Win32)
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継承メンバを含む MGL::Audio::Player の全メンバ一覧です。
CreateInstance(Args... args) noexcept | MGL::SharedSingleton< Player > | inlinestatic |
DestroyInstance() noexcept | MGL::SharedSingleton< Player > | inlinestatic |
GetInstance() noexcept | MGL::SharedSingleton< Player > | inlinestatic |
GetInstanceRef() noexcept | MGL::Audio::Player | static |
GetMasterVolume() const noexcept | MGL::Audio::Player | inline |
GetOutputFormat() const noexcept | MGL::Audio::Player | inline |
GetVoiceVolume(VoiceKey voiceKey) noexcept | MGL::Audio::Player | |
HasInstance() noexcept | MGL::SharedSingleton< Player > | inlinestatic |
Initialize(STL::unique_ptr< Renderer > &renderer, InitializeMode initMode) noexcept | MGL::Audio::Player | |
Load(const SharedVoice &voice) noexcept | MGL::Audio::Player | |
MakeSourceInstance(VoiceKey key, bool isAutoRemove) noexcept | MGL::Audio::Player | |
SetMasterVolume(float volume) noexcept | MGL::Audio::Player | inline |
SetVoiceVolume(VoiceKey voiceKey, float volume) noexcept | MGL::Audio::Player | |
Unload(VoiceKey key) noexcept | MGL::Audio::Player |