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MGL(Win32)
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継承メンバを含む MGL::Audio::Player の全メンバ一覧です。
| CreateInstance(Args... args) noexcept | MGL::SharedSingleton< Player > | inlinestatic |
| DestroyInstance() noexcept | MGL::SharedSingleton< Player > | inlinestatic |
| GetInstance() noexcept | MGL::SharedSingleton< Player > | inlinestatic |
| GetInstanceRef() noexcept | MGL::Audio::Player | static |
| GetMasterVolume() const noexcept | MGL::Audio::Player | inline |
| GetOutputFormat() const noexcept | MGL::Audio::Player | inline |
| GetVoiceVolume(VoiceKey voiceKey) noexcept | MGL::Audio::Player | |
| HasInstance() noexcept | MGL::SharedSingleton< Player > | inlinestatic |
| Initialize(STL::unique_ptr< Renderer > &renderer, InitializeMode initMode) noexcept | MGL::Audio::Player | |
| Load(const SharedVoice &voice) noexcept | MGL::Audio::Player | |
| MakeSourceInstance(VoiceKey key, bool isAutoRemove) noexcept | MGL::Audio::Player | |
| SetMasterVolume(float volume) noexcept | MGL::Audio::Player | inline |
| SetVoiceVolume(VoiceKey voiceKey, float volume) noexcept | MGL::Audio::Player | |
| Unload(VoiceKey key) noexcept | MGL::Audio::Player |