MGL(Win32)
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MGL
Achievement
Server
MGL::Achievement::Server メンバ一覧
継承メンバを含む
MGL::Achievement::Server
の全メンバ一覧です。
Clear
() noexcept
MGL::Achievement::Server
CreateInstance
(Args... args) noexcept
MGL::SharedSingleton< Server >
inline
static
DestroyInstance
() noexcept
MGL::SharedSingleton< Server >
inline
static
GetInstance
() noexcept
MGL::SharedSingleton< Server >
inline
static
GetInstanceRef
() noexcept
MGL::Achievement::Server
static
GetProgressRate
(Identifier identifier) const noexcept
MGL::Achievement::Server
GetValue
(Identifier identifier) const noexcept
MGL::Achievement::Server
HasInstance
() noexcept
MGL::SharedSingleton< Server >
inline
static
Initialize
(STL::unique_ptr< ServerDelegate > &delegate) noexcept
MGL::Achievement::Server
IsAchieved
(Identifier identifier) const noexcept
MGL::Achievement::Server
IsProcessing
() const noexcept
MGL::Achievement::Server
inline
Server
() noexcept
MGL::Achievement::Server
SetAchieved
(Identifier identifier, bool isAchieved) noexcept
MGL::Achievement::Server
SetProgressRate
(Identifier identifier, float progressRate) noexcept
MGL::Achievement::Server
SetValue
(Identifier identifier, uint32_t value) noexcept
MGL::Achievement::Server
State
列挙名
MGL::Achievement::Server
構築:
1.12.0