MGL(Win32)
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MGL::Achievement::Server メンバ一覧

継承メンバを含む MGL::Achievement::Server の全メンバ一覧です。

Clear() noexceptMGL::Achievement::Server
CreateInstance(Args... args) noexceptMGL::SharedSingleton< Server >inlinestatic
DestroyInstance() noexceptMGL::SharedSingleton< Server >inlinestatic
GetInstance() noexceptMGL::SharedSingleton< Server >inlinestatic
GetInstanceRef() noexceptMGL::Achievement::Serverstatic
GetProgressRate(Identifier identifier) const noexceptMGL::Achievement::Server
GetValue(Identifier identifier) const noexceptMGL::Achievement::Server
HasInstance() noexceptMGL::SharedSingleton< Server >inlinestatic
Initialize(STL::unique_ptr< ServerDelegate > &delegate) noexceptMGL::Achievement::Server
IsAchieved(Identifier identifier) const noexceptMGL::Achievement::Server
IsProcessing() const noexceptMGL::Achievement::Serverinline
Server() noexceptMGL::Achievement::Server
SetAchieved(Identifier identifier, bool isAchieved) noexceptMGL::Achievement::Server
SetProgressRate(Identifier identifier, float progressRate) noexceptMGL::Achievement::Server
SetValue(Identifier identifier, uint32_t value) noexceptMGL::Achievement::Server
State 列挙名MGL::Achievement::Server