MGL(Win32)
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継承メンバを含む MGL::UniquePtr< T > の全メンバ一覧です。
Delete() noexcept | MGL::UniquePtr< T > | inline |
Get() const noexcept | MGL::UniquePtr< T > | inline |
InitMake(Initializer initializer, Args &&...args) noexcept | MGL::UniquePtr< T > | inlinestatic |
InitNew(Initializer initializer, Args &&...args) noexcept | MGL::UniquePtr< T > | inline |
IsNull() const noexcept | MGL::UniquePtr< T > | inline |
Make(Args &&...args) noexcept | MGL::UniquePtr< T > | inlinestatic |
MoveSharedPtr() | MGL::UniquePtr< T > | inline |
New(Args &&...args) noexcept | MGL::UniquePtr< T > | inline |
operator bool() const noexcept | MGL::UniquePtr< T > | inlineexplicit |
operator!() const noexcept | MGL::UniquePtr< T > | inline |
operator*() const noexcept | MGL::UniquePtr< T > | inline |
operator->() const noexcept | MGL::UniquePtr< T > | inline |
operator=(UniquePtr &)=delete (定義場所: MGL::UniquePtr< T >) | MGL::UniquePtr< T > | |
operator=(UniquePtr &&rhs) noexcept | MGL::UniquePtr< T > | inline |
UniquePtr() noexcept | MGL::UniquePtr< T > | inline |
UniquePtr(UniquePtr &)=delete (定義場所: MGL::UniquePtr< T >) | MGL::UniquePtr< T > | |
UniquePtr(UniquePtr &&rhs) noexcept | MGL::UniquePtr< T > | inline |
~UniquePtr() noexcept | MGL::UniquePtr< T > | inline |