MGL(Win32)
|
継承メンバを含む MGL::Text::Character の全メンバ一覧です。
Character(uint32_t code) noexcept | MGL::Text::Character | inline |
GetByteSize() const noexcept | MGL::Text::Character | |
GetCode() const noexcept | MGL::Text::Character | inline |
IsDigit() const noexcept | MGL::Text::Character | inline |
IsNewLine() const noexcept | MGL::Text::Character | inline |
IsNull() const noexcept | MGL::Text::Character | inline |
IsSpace() const noexcept | MGL::Text::Character | inline |
IsValid() const noexcept | MGL::Text::Character | inline |
kByteArraySize | MGL::Text::Character | static |
kInvalidMarkerBit | MGL::Text::Character | static |
kValidateMask | MGL::Text::Character | static |
SetCode(char32_t code) noexcept | MGL::Text::Character | inline |
SetInvalidMarker() noexcept | MGL::Text::Character | inline |
ToByte(char byteArray[kByteArraySize]) const noexcept | MGL::Text::Character | |
ToByte(char *dest, size_t destSize) const noexcept | MGL::Text::Character | |
ToString() const noexcept | MGL::Text::Character |