MGL(Win32)
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継承メンバを含む MGL::System::Chrono の全メンバ一覧です。
Chrono() noexcept | MGL::System::Chrono | inline |
DaysToSeconds(int32_t days) noexcept | MGL::System::Chrono | inlinestatic |
GetCurrentEpochTime() const noexcept | MGL::System::Chrono | inline |
GetTickPassTime(TickTime start, TickTime end) | MGL::System::Chrono | inlinestatic |
GetTickTime() const noexcept | MGL::System::Chrono | inline |
HoursToSeconds(int32_t hours) noexcept | MGL::System::Chrono | inlinestatic |
IsAvailableTickTimer() const noexcept | MGL::System::Chrono | inline |
MinutesToSeconds(int32_t minutes) noexcept | MGL::System::Chrono | inlinestatic |
TicksToMicroseconds(TickTime tickTime) const noexcept | MGL::System::Chrono | inline |
TicksToMilliseconds(TickTime tickTime) const noexcept | MGL::System::Chrono | inline |
TicksToNanoseconds(TickTime tickTime) const noexcept | MGL::System::Chrono | inline |