GetError() const noexcept | MGL::ResultWrapper< ErrorType, noErrorValue, defaultErrorValue > | inline |
GetErrorCode() const noexcept | MGL::ResultWrapper< ErrorType, noErrorValue, defaultErrorValue > | inline |
HasError() const noexcept | MGL::ResultWrapper< ErrorType, noErrorValue, defaultErrorValue > | inline |
IsSucceeded() const noexcept | MGL::ResultWrapper< ErrorType, noErrorValue, defaultErrorValue > | inline |
kDefaultError | MGL::ResultWrapper< ErrorType, noErrorValue, defaultErrorValue > | static |
kNoError | MGL::ResultWrapper< ErrorType, noErrorValue, defaultErrorValue > | static |
operator!=(const ErrorType &rhs) const noexcept | MGL::ResultWrapper< ErrorType, noErrorValue, defaultErrorValue > | inline |
operator=(const ErrorType &rhs) noexcept | MGL::ResultWrapper< ErrorType, noErrorValue, defaultErrorValue > | inline |
operator==(const ErrorType &rhs) const noexcept | MGL::ResultWrapper< ErrorType, noErrorValue, defaultErrorValue > | inline |
ResultWrapper(ErrorType error) noexcept | MGL::ResultWrapper< ErrorType, noErrorValue, defaultErrorValue > | inline |
ResultWrapper() noexcept | MGL::ResultWrapper< ErrorType, noErrorValue, defaultErrorValue > | inline |
SetError(ErrorType error) noexcept | MGL::ResultWrapper< ErrorType, noErrorValue, defaultErrorValue > | inline |
Succeeded() noexcept | MGL::ResultWrapper< ErrorType, noErrorValue, defaultErrorValue > | inlinestatic |
Success() noexcept | MGL::ResultWrapper< ErrorType, noErrorValue, defaultErrorValue > | inline |